Installation

Add to build.settings

To include Logger in your build, you need to add it in build.settings.

settings =
{
    plugins =
    {
        -- key is the name passed to Lua's 'require()'
        ["plugin.logger"] =
        {
            -- required
            publisherId = "com.yogergames",
        },
    },      
}

Note

No additional permissions will be added to your app