Installation
Add to build.settings
To include Stathat in your build, you need to add it in build.settings.
settings =
{
plugins =
{
-- key is the name passed to Lua's 'require()'
["plugin.stathat"] =
{
-- required
publisherId = "com.yogergames",
},
},
}
Permissions
This plugin requires INTERNET
and ACCESS_NETWORK_STATE
permissions to be added to build.settings
for Android
settings =
{
android =
{
usesPermissions =
{
"android.permission.INTERNET",
"android.permission.ACCESS_NETWORK_STATE"
},
},
}