Installation

Add to build.settings

To include Stathat in your build, you need to add it in build.settings.

settings =
{
    plugins =
    {
        -- key is the name passed to Lua's 'require()'
        ["plugin.stathat"] =
        {
            -- required
            publisherId = "com.yogergames",
        },
    },      
}

Permissions

This plugin requires INTERNET and ACCESS_NETWORK_STATE permissions to be added to build.settings for Android

settings =
{
   android =
   {
      usesPermissions =
      {
         "android.permission.INTERNET",
         "android.permission.ACCESS_NETWORK_STATE"
      },
   },
}